2023 Spring DESINV 290 14 LEC 14

Spring 2023

DESINV 290 14 - LEC 14

Advanced Special Topics in Design Innovation

Designing XR Experiences

Michael Naimark

Jan 17, 2023 - May 05, 2023
Tu
03:30 pm - 06:29 pm
Class #:33272
Units: 3

Instruction Mode: In-Person Instruction

Offered through Design Innovation

Current Enrollment

Total Open Seats: 4
Enrolled: 11
Waitlisted: 0
Capacity: 15
Waitlist Max: 7
Open Reserved Seats:
2 reserved for Graduate Students
2 reserved for Master of Design Students

Hours & Workload

1 to 4 hours of instructor presentation of course materials per week, and 2 to 8 hours of outside work hours per week.

Other classes by Michael Naimark

Course Catalog Description

Selected advanced topics in design innovation.

Class Description

Virtual Reality and Augmented Reality represent, respectively, visions of “being” somewhere else or augmenting your present environment. These visions are not new, but new technologies have made it possible to produce experiences unlike anything before, particularly through the use of headsets, spatial audio, touch sensors, and custom location-based installations. These new technologies are becoming small, powerful, and inexpensive, and as a result we are witnessing the birth of a powerful new medium, new art form, and new industry - all very quickly. The speed of VR and AR growth has created both opportunity and confusion. “Designing XR Experiences” takes a long, deep perspective. We will overview such basic elements as audiovisual resolution and fidelity; spatiality and immersion; other senses such as touch, smell, taste (and even mind); input and interactivity; and live and social. We’ll look at distinctions such as cinema versus games, movies versus models, public versus personal, real world versus fantasy worlds, linear versus interactive, and narrative versus ambient. These elements and distinctions will be presented partially as technical but in an understandable way for general liberal arts students, and will rely heavily on experiencing content and keeping up with current events. This course has no prerequisites. That’s the first half semester. The second half semester we’ll concentrate on collectively producing a series of timely and relevant projects, all short, entertaining, and useful to others exploring the world of VR / AR.

Class Notes

ROOM-SHARE
This course is room-shared with DES INV 190-14. Undergraduate students interested in this course should enroll in DES INV 190-14.

ENROLLMENT POLICY
Enrollment in this course is limited to graduate students.

For information on the enrollment policy fo.. show more
ROOM-SHARE
This course is room-shared with DES INV 190-14. Undergraduate students interested in this course should enroll in DES INV 190-14.

ENROLLMENT POLICY
Enrollment in this course is limited to graduate students.

For information on the enrollment policy for DES INV courses, visit http://jacobsinstitute.berkeley.edu/courses/course-enrollment-policies-2/ show less

Rules & Requirements

Repeat Rules

Reserved Seats

Current Enrollment

Open Reserved Seats:
2 reserved for Graduate Students
2 reserved for Master of Design Students

Textbooks & Materials

See class syllabus or https://calstudentstore.berkeley.edu/textbooks for the most current information.

Textbook Lookup

Guide to Open, Free, & Affordable Course Materials

eTextbooks

Associated Sections

None