Spring 2025
INFO 290 001 - LEC 001
Special Topics in Information
Designing Future Systems
Stefanie Hutka
Class #:17311
Units: 3
Instruction Mode:
In-Person Instruction
Offered through
School of Information
Current Enrollment
Total Open Seats:
25
Enrolled: 24
Waitlisted: 0
Capacity: 49
Waitlist Max: 25
Open Reserved Seats:
30 reserved for Information Management and Systems: Masters & PhD Students
Hours & Workload
1 to 4 hours of instructor presentation of course materials per week, and 2 to 8 hours of outside work hours per week.
Course Catalog Description
Specific topics, hours, and credit may vary from section to section, year to year.
Class Description
Students will learn how to identify opportunities for meaningful product and design innovation in our increasingly complex, interconnected technology landscape. We will apply frameworks and toolkits from systems theory, strategic foresight practice, and speculative design to develop, prototype, and test ideas. Through course projects, students will practice methods such as systems mapping, scenario planning, horizon scanning, diegetic prototyping, and anticipatory ethnography.
Students will learn how to translate insights from these methods into a coherent vision and strategy, connect this work to a product roadmap, and effectively communicate this end-to-end process in a case study. Guest lecturers will be invited to share perspectives on how they apply the frameworks and toolkits from class in industry settings.
By the end of the course, students will be well-equipped to apply systems and futures thinking within an organization to inform strategy, and build human-centered systems that benefit individuals and society. This course can support students interested in a range of cross-functional industry roles, including design, product management, and engineering.
Class Notes
It's strongly recommended that students have a solid understanding of user experience design fundamentals, such as observation, prototyping, and testing, before enrolling in this course. This foundation can be acquired through courses such as:
INFO 213: Introduction to User Experience Designshow more
INFO 213: Introduction to User Experience Design
It's strongly recommended that students have a solid understanding of user experience design fundamentals, such as observation, prototyping, and testing, before enrolling in this course. This foundation can be acquired through courses such as:
INFO 213: Introduction to User Experience Design
INFO C262: Theory and Practice of Tangible User Interfaces
INFO 215: Product Design Studio
Undergraduates will not be accepted into this course. Graduate students from other departments who are interested in this course should BOTH waitlist AND fill out this form: https://forms.gle/7L25mJhF2JzH91pG9 by January 12th. Students will be notified by January 17th if they're enrolled in the class. show less
INFO 213: Introduction to User Experience Design
INFO C262: Theory and Practice of Tangible User Interfaces
INFO 215: Product Design Studio
Undergraduates will not be accepted into this course. Graduate students from other departments who are interested in this course should BOTH waitlist AND fill out this form: https://forms.gle/7L25mJhF2JzH91pG9 by January 12th. Students will be notified by January 17th if they're enrolled in the class. show less
Rules & Requirements
Repeat Rules
Reserved Seats
Reserved Seating For This Term
Current Enrollment
Open Reserved Seats:
30 reserved for Information Management and Systems: Masters & PhD Students
Textbooks & Materials
See class syllabus or https://calstudentstore.berkeley.edu/textbooks for the most current information.
Guide to Open, Free, & Affordable Course Materials
Associated Sections
None