Spring 2025
COMPSCI 184 106 - DIS 106
Foundations of Computer Graphics
Class #:29106
Units: 4
Instruction Mode:
In-Person Instruction
Offered through
Electrical Engineering and Computer Sciences
Current Enrollment
Total Open Seats:
32
Enrolled: 0
Waitlisted: 0
Capacity: 32
Waitlist Max: 22
No Reserved Seats
Hours & Workload
3 hours of instructor presentation of course materials per week, 8 hours of outside work hours per week, and 1 hours of the exchange of opinions or questions on course material per week.
Course Catalog Description
Techniques of modeling objects for the purpose of computer rendering: boundary representations, constructive solids geometry, hierarchical scene descriptions. Mathematical techniques for curve and surface representation. Basic elements of a computer graphics rendering pipeline; architecture of modern graphics display devices. Geometrical transformations such as rotation, scaling, translation, and their matrix representations. Homogeneous coordinates, projective and perspective transformations. Algorithms for clipping, hidden surface removal, rasterization, and anti-aliasing. Scan-line based and ray-based rendering algorithms. Lighting models for reflection, refraction, transparency.
Rules & Requirements
Credit Restrictions
Students will receive no credit for Comp Sci 184 after taking Comp Sci 284A.
Repeat Rules
Course is not repeatable for credit.
Reserved Seats
Current Enrollment
No Reserved Seats
Textbooks & Materials
See class syllabus or https://calstudentstore.berkeley.edu/textbooks for the most current information.
Guide to Open, Free, & Affordable Course Materials