Spring 2024
COMPSCI 284B 001 - LEC 001
Formerly Computer Science 283
Advanced Computer Graphics Algorithms and Techniques
James O'Brien
Class #:31291
Units: 4
Instruction Mode:
In-Person Instruction
Offered through
Electrical Engineering and Computer Sciences
Current Enrollment
Total Open Seats:
18
Enrolled: 17
Waitlisted: 0
Capacity: 35
Waitlist Max: 20
Open Reserved Seats:
15 reserved for Electrical Engineering and Computer Sciences - Master of Engineering Students
15 reserved for Computer Science and Electrical Engineering and Computer Sciences Graduate Students
Hours & Workload
9 hours of outside work hours per week, and 3 hours of instructor presentation of course materials per week.
Course Catalog Description
This course provides a graduate-level introduction to advanced computer graphics algorithms and techniques. Students should already be familiar with basic concepts such as transformations, scan-conversion, scene graphs, shading, and light transport. Topics covered in this course include global illumination, mesh processing, subdivision surfaces, basic differential geometry, physically based animation, inverse kinematics, imaging and computational photography, and precomputed light transport.
Class Notes
* Time conflicts NOT allowed with this class.
Rules & Requirements
Requisites
- Graduate students NOT in the Master of Engineering Program other those in EECS
Repeat Rules
Course is not repeatable for credit.
Reserved Seats
Current Enrollment
Open Reserved Seats:
15 reserved for Electrical Engineering and Computer Sciences - Master of Engineering Students
15 reserved for Computer Science and Electrical Engineering and Computer Sciences Graduate Students
Textbooks & Materials
See class syllabus or https://calstudentstore.berkeley.edu/textbooks for the most current information.
Guide to Open, Free, & Affordable Course Materials
Associated Sections
None